![]() This causes the flickering to return and didn't go away until another Reset, so play your game in Windowed mode.Īlso I found out, that option may not have to be off? I did this same things of what I said above and it still works? So i think as a workaround for this, you need to have the game open, then stream it through Discord, then Reset game and there you go.Īlthough this is a workaround, I feel like it will be good if this issue was truly fixed sometime. □Īlso going fullscreen is not recommended. If that doesn't fix it the first time, stop the stream, then do it again. If the screen flickers, simply try a Reset of the game, then for me, that fixed it every time. You need to have game already open, then start streaming it through Discord. Discord does not seem to have a problem with Jabo Direct3D, Glide64/Project64 Video, or angrylion, so I think it really is just a GLideN64 issue.Īlthough that can be a workaround, its not perfect. Yeah I have a feeling this is specifically a GLideN64 problem. But it's still an issue with the default settings. And the same issue doesn't happen with other streaming software meaning that Discord is partly to blame too. My PC is more than powerful enough to run the slightly more demanding settings and stream with plenty of power to spare, so it really isn't much of an issue. romsave file along with other saves (eep, fla, mpk) if the game writes to the ROM. simple64 creates an xdelta file and saves it as a. On flash carts, as far as I know, this is accomplished by modifying the ROM file on the flash cart. ![]() My CPU is a AMD Ryzen 5 2600X Six-Core Processor Technical details for those interested: 64DD cartridge ports write to the ROM, which is normally not allowed. We must now edit that copy to have changes stay across sessions. This gets installed in /usr/local/share/mupen64plusafter running. When you first download the binary, there is a file, InputAutoCfg.ini, which has the presets for the controllers. If I uncheck the option, everything works fine as expected again. time you start up mupen64plus, so editing this won’t get you much. And it happens with version 3.0, 4.0, and the latest build of GLideN64. Super Mario Bros 64 Seeing ROM hacks for Mario games, or indeed any. This happens with all versions of PJ64 I tested including the latest, all versions of Bizhawk tested including the latest, and the latest build of Mupen64. This run category is Zelda II at its fastest without major glitches, playing from a. ![]() I usually don't have any problems with any game, but if I have "Use emulator help to read/write framebuffers" checked and turn on Discord's game capture (but not the window screen share), the video in the emulator starts flickering black pretty intensely. I ran into a pretty major problem that only happens under very specific circumstances to every game tested and may be hardware specific.
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